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The Tomb of Theragaard

 

Tryam dreams about becoming a legendary paladin of old and combating the evil that is falling across Medias like a malevolent shadow. But as a ward of the Church, he is forced to obey every whim of an overbearing abbot who preaches peace above all else.

 

Dementhus is a wizard of immense power and even greater ambition. To further his ends, he has broken faith with the Wizard Council and has learned the forbidden magic of necromancy. As payment for this knowledge, he must deliver to the Dark God a weapon from the time of the Ancients: an unstoppable artifact known as a Golem.

 

When the sinister machinations of Dementhus results in the kidnapping of one of Tryam’s friends as well as the murder of another friend’s father and the brutal destruction of their village, the youth is compelled to disobey the abbot and venture into the unknown, armed only with his faith.

 

The first volume of a new epic fantasy adventure!

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The Siege of Tryon Keep

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A plague has struck the Paladin Brotherhood!

Tryam has arrived at the paladin temple in Secundus to join the ranks of the legendary brotherhood of the warriors of light. However, soon after he begins his training, heralds bring shocking news: An Abyssal-born plague is devastating paladin temples across Medias, leaving no survivors.

After the destruction of Arkos, the fallen Abbot Monbatten has been wandering the Corona Mountains, begging Aten to take his life. When the great dragon Valthryx grabs him in her claws before death claims him, Monbatten believes he has been spared for a grand purpose. Taken to the temple of the Dark God, Terminus, Monbatten is reborn in dragon flames. Now under the guise of the disfigured sage Janus, Monbatten is ordered to destroy the Paladin Brotherhood, the only force on Medias hindering Terminus’s return.

Tryam, desperate to find a cure for the malady that even the wisest among the paladins cannot discover, recalls an ancient relic possessing divine healing properties thought lost to history, the enigmatic Tear of Aten.

On his quest to find the Tear, Tryam must first confront the tragedy of his family’s past. The journey takes him to his ancestral home, Tryon Keep, now besieged by a bloodthirsty battle mage named Balamachus and his squad of indestructible war machines.

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Descent to the Sunken Cathedral

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The quest for the Tear of Aten continues!

Descending to the depths of Mountainside Lake to find the sunken Celestial Cathedral of Lacapolis, the last-known location of the Tear of Aten, Tryam and his companions are shocked to discover survivors of the great cataclysm living among the ruins of ancient Lacapolis, preserved under a dome of light.

Having lived beneath the water for centuries, the populace is unaware of the world above and is leery of strangers. These desperate people suffer under the thrall of an Elder Goddess, Avum, who they believe is a benevolent lake goddess. In reality, the creature is a being of terrible power, poised to rise to the surface and transform Medias into the image of her own native realm, a horrifying one outside the known cosmos.

Among Tryam’s companions on his quest is the betrayer Monbatten, in the guise of Janus the sage. Monbatten, now an agent of the Dark God, Terminus, has been tasked to steal the Tear of Aten once Tryam has ripped it free from the flesh of Avum.

Terminus, however, is not the only force aware of the quest. Three armies race to Mountainside Lake, each vying for control of the divine relic, the last hope for the survival of the plague-beset Paladin Brotherhood!

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OUR BOOKS

This is a time of growing chaos, as great civilizations fall into decay and ruthless powers fight to fill the void, a time when the cruel can rise to power from the words of a single spell and the honorable fall from the chop of a bloody axe. This is an age in desperate need of heroes.

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